Currently, there is no way to disable OpenAL in favour of using FMOD Studio just by itself.įMOD Studio Programmer's API and Low Level Programmer API 1.09 for Linux from the FMOD website. This is required to run any game made with
#Gamemaker studio 2 sound how to#
How to get a game using FMODGMS running on Ubuntu (v.0.9.1 or older) Sound = FMODGMS_Snd_LoadSound(working_directory + "sound.ogg") Show_message_async("Error! FMODGMS was not loaded prorperly.") Show_message_async("Success! FMODGMS has been loaded.") If (FMODGMS_Util_Handshake() = "FMODGMS is working.") Optional: Check to see if FMODGMS has loaded properly
![gamemaker studio 2 sound gamemaker studio 2 sound](https://gamefromscratch.com/wp-content/uploads/2020/07/pictureimage_thumb_3314.png)
Dynamically change to volume, playback frequency and relative pitch of a sound.
![gamemaker studio 2 sound gamemaker studio 2 sound](https://i.ytimg.com/vi/MtwK140qNJQ/maxresdefault.jpg)
This allows, for example, a music track to have an intro section that can seamlessly transition into an infinitely looping main section without having to break them up into two separate files.
![gamemaker studio 2 sound gamemaker studio 2 sound](https://i.ytimg.com/vi/AaAopN74Zfs/maxresdefault.jpg)